Ted Raicer's elegant, fast playing game of the First World War gets a second play at MSG. This game covers all of the major fronts of the war: Western, Eastern, Balkan, Italian, Sinai-Palestine-Syria, Mesopotamia, and the Caucasus. The game system itself is a fairly straightforward movement-combat system with initiative to determine player order. The game employs an elegant event chit system to cover technological and tactical innovations, as well as political shifts.